Which habit tracker should I use?
Updated 19 August 2026
Short answer
Decide by model rather than by feature list. Habit apps come in about six shapes, they suit genuinely different people, and picking the wrong shape is the reason most of them get deleted.
The short version: pick a streak app if consecutive days motivate you and you can lose one without quitting; a gamified one if games and other people motivate you; a task manager if your routine already works and you just need reminding; and a single-habit app if you have tried the others and stopped using them.
- The models differ far more than the feature lists do. Choose the shape first.
- Streak apps work well right up until the day they do not, which is the day you miss.
- Gamified apps genuinely work for people who are motivated by games. Most people are not.
- If your routine already works, you want reminders and not a habit app at all.
- A single-habit app is for the case where several habits have already been abandoned.
- Free and open-source options are real options, and worth trying before paying for anything.
How to read this page
This is written by the people who make one of these apps, so it is worth saying plainly what that means. We have not tried to rank them, and we have not made claims about any app's current feature list, because those change and being confidently wrong about someone else's product helps nobody.
What is described below is each app's model — the idea it is built around, which is stable and visible from its own description. Where an app is named it is as the clearest example of a model rather than as a recommendation or a criticism. Check the current details on the App Store before deciding.
1. The streak model
The idea: mark each day, keep the run going, do not let it break. Streaks is the clearest example, and the model appears inside most other habit apps as well.
Who it suits: people who genuinely find a rising number motivating, and who can lose one and carry on. That second condition is doing most of the work.
Where it fails: the day you miss. A run is a possession, and losing one triggers an out-of-proportion response — abandoning the whole attempt over a single day with no measurable cost. If you have deleted a habit app the week after breaking a long run, this is the model that did it, and choosing another one of the same shape will produce the same ending.
2. The gamified model
The idea: your habits drive a game. Habitica is the best-known version, with a character, equipment and a party of other people who are affected by whether you do your dailies.
Who it suits: people who are actually motivated by games and by other people relying on them. This is a real and underserved group, and for them nothing else comes close.
Where it fails: everyone else, usually in week three, when maintaining the game becomes its own chore on top of the habits. It also carries the streak problem in a heavier form, since falling behind has visible consequences to other people.
3. The companion model
The idea: a creature or a plant that responds to whether you looked after yourself. Finch is the widely used example.
Who it suits: people who find it easier to do something for someone else than for themselves. That is a common and perfectly legitimate way to be, and this model uses it well.
Where it fails: if the companion's decline lands as another thing you have let down, the mechanism is working against you rather than for you. It is worth noticing early which of the two it is doing.
4. The programme model
The idea: a guided course that adds routines over several weeks, with content along the way. Fabulous is the common example.
Who it suits: people who want to be told what to do and in what order, and who like structure and material.
Where it fails: the programme's schedule is not your schedule, and once you fall behind it, the content keeps arriving for a version of you who kept up.
5. The task manager
The idea: a recurring to-do. Todoist, TickTick, Apple Reminders and a Notion database all do this, and so does a paper list.
Who it suits: people whose routine already works and who mainly need to be reminded. This is a much larger group than the habit-app industry likes to admit, and if it is you, you do not need a habit app.
Where it fails: it records adherence and offers nothing when a habit stops happening. A tick box cannot tell you that your Wednesdays are the problem. See the longer version of this.
6. The single-habit model
The idea: one habit at a time, and a plan the app will argue with. Mini Loops is this, which is the bias to hold in mind for the rest of this section.
Who it suits: people who have installed two or three habit trackers, filled in a list of eight habits, and stopped opening the app within a month. The restriction to one habit is what buys the attention to ask what got in the way and to propose a change.
Where it fails: if you want a dashboard, a shared chore list, or a record of routines that are already working, this is the wrong shape and one of the models above is better.
Mini Loops is £39.99 a year with a week free, or £7.99 a month. See it on the App Store
A shorter way to decide
- Have you kept a habit going with a streak before? Then use a streak app. It works for you, and that is not true of everyone.
- Do you play games? Try the gamified model before anything else.
- Does your routine mostly work already? Use reminders. Do not buy a habit app.
- Have you abandoned several? The pattern is usually too many habits at once with no version for bad days. That is the case a single-habit app is built for.
- Not sure, and unwilling to pay to find out? Start with a free or open-source tracker for a fortnight. It will tell you which model you are.
What none of them can do
No app makes a habit happen. What an app can do is hold the plan, ask a question at the right moment, and notice a pattern you would not have noticed. Everything beyond that — the size, the moment, the version for bad days — is decided by you, and the app you choose matters much less than whether those three things are right.
If you are choosing an app because the last one did not work, it is worth reading how small a habit should be before installing anything. It is more often the answer than the app was.
Common questions
Which habit tracker app is best?
There is no single best one, because the models suit different people. Streak apps suit those motivated by consecutive days; gamified apps suit people motivated by games; task managers suit people whose routine already works; single-habit apps suit people who have abandoned several trackers already.
What is the best habit tracker for someone who keeps quitting?
Usually not another tracker of the same shape. Repeated abandonment normally means too many habits at once and no defined version for bad days. An app that holds one habit and proposes changes to the plan addresses that; a longer list does not.
Is Habitica or Streaks better?
They are built on different ideas rather than being better or worse. Habitica turns habits into a game with other people involved, which suits people motivated by games. Streaks is built around consecutive days, which suits people motivated by a run they do not want to break.
Do I need a habit app at all?
If your routine already works and you only need reminding, a recurring reminder or a task manager is enough and is usually free. A habit app earns its place when habits keep failing and you need to work out why.
Are free habit trackers good enough?
Often, yes, especially for finding out which model suits you. Open-source trackers do the recording well. What they generally do not do is notice a pattern and propose a change to your plan.
How much does Mini Loops cost?
£39.99 a year with one week free, or £7.99 a month with no trial. There is no free tier and no advertising. It is an iPhone and iPad app and needs iOS 26.2 or later.